I used to avoid guides entirely because I wanted every discovery to be mine. Then I realized I'd missed an entire side story in a game I would probably never replay. These days I sometimes look up one obscure clue after trying for a while. Where do you draw the line between preserving discovery and respecting your limited free time? I'm especially conflicted about hidden content that requires wildly specific actions.
Deciding when to use a guide instead of missing half the game
- games-worth-playing
- guide
- missing
- half
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I usually wait until I feel like I’m done experimenting and just stuck. Then one hint or one search is enough to keep me moving without spoi...
I usually wait until I feel like I’m done experimenting and just stuck. Then one hint or one search is enough to keep me moving without spoiling the whole thing.
That’s my line too. I don’t want to bounce off a game because I missed some odd action that no normal person would try.
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If a hidden thing is wildly specific, I’d rather hear about it than pretend I would have found it naturally. I only care about not spoiling...
If a hidden thing is wildly specific, I’d rather hear about it than pretend I would have found it naturally. I only care about not spoiling the big surprises.
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I’m fine looking up a clue if I’ve already given the game a fair shot. If the game expects me to inspect every pixel in a mud puddle, that’s...
I’m fine looking up a clue if I’ve already given the game a fair shot. If the game expects me to inspect every pixel in a mud puddle, that’s not discovery, that’s homework.
Exactly. There’s a difference between a secret and a prank.